In short, they happily agreed to sell a game called Blood, but only if it didn't have any blood in it.) It was however sold in stores, and as often happened, Wal-Mart and possibly a few other places insisted on their own, family friendly version without the gore. It was a horror-themed shooter, and again, the shareware episode was the best bit. There was another Build game released around the same time as Shadow Warrior called, simply, "Blood". ![]() (Not that England had a monopoly on this stupidity. Thanks, BBFC! Don't know how we'd ever have survived through the 90s without your vigilance! And they're so much harder to find in England than imported throwing stars. Because it doesn't hurt to get hit in the face with a fistful of darts. As for Shadow Warrior, it was an 18-rated game and allowed to keep most of its ninja toys, including the default katana and caltrops and machine-guns, but forced to remove its shuriken weapon in favour of. Weapons like nunchucku were right up there with headbutts on the list of unacceptably violent things. The Teenage Mutant Ninja Turtles became the Teenage Mutant Hero Turtles. For some reason, the government was terrified of things like imported Asian weapons back then, so they were an automatic no-no. For starters, in the UK, Shadow Warrior was one of the Great Censorship Blunders. Some of the things that surrounded the game however did. The full version added 18 more, plus extra enemies and weapons, and all the other usual details, but while I have played it. Like many shareware games, the majority of the memorable stuff was in the first episode-just four levels. It's just one of those games that instantly rubbed me the wrong way, with sandpaper, right from the introduction of its character-a ninja called Lo Wang, because Japanese and Chinese people are basically the same, right? It's not even the game's pathetic comedy racism that annoys me so much as the fact it was obviously dumped onto the game because of Duke's success, turning a perfectly solid, polished shooter into one that only seems interested in getting a reaction by acting like a masturbating chimp. It's aged spectacularly poorly, even worse than Duke Nukem 3D, though for its time it was actually pretty good. I really hate Shadow Warrior, though I can't really say it's a bad game. People liked interactivity! More interactivity! Vehicles! Pachinko machines! RC cars! Everyone enjoyed the real world locations? There would be more! Streets! Towns! Restaurants! People made a fuss about the sexism! Hah! This time, we'll try comedy racism instead! What could possibly go wrong? Right? And quite frankly I find it incredibly distasteful to use the name of someone who has just passed away to try to shut people up and and win a forum argument, especially when the thread was already split.How do you follow a hit game like Duke Nukem 3D? Obviously, you scale everything up. But its brand of humor is going to turn certain people off, and they have every right to feel that way. If Shadow Warrior doesn't bother you, then there's nothing wrong with playing it. ![]() At worst, it's uncomfortable to play with the protagonist's sound on, which is not a thing you should be saying about a BUILD game. At the very least, it's inferior writing and a downgrade from Duke, who mostly leaned on badass action movie quotes and widespread movie references as opposed to the "babes". ![]() There's nothing wrong with that formula in a vacuum, and It's a formula that worked great for games like Blood and Duke.īut it's kind of hard to escape the problems of Shadow Warrior's humor given that the protagonist is a 100%, walking, talking, fortune cookie reading racial caricature. There's no commentary, there's no critical eye, it's just a regurgitation of the things the developers loved packaged for a new audience. The formula of BUILD engine games was to package a bunch of memes and references into a single game. I could be satire? But satire is not and should not be a shield or a defense.
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